Augmented reality

#SupplyChain: how augmented reality can boost quality controls

On assembly lines, on construction sites, before delivering luxury products, augmented reality (AR) helps operators detect manufacturing and finishing defects. Across the whole supply chain, it saves considerable time and reinforces quality assurance, an increasingly critical issue for manufacturers. The most dominant element of AR is reality, which is one of its main assets for technical operations. For AR is based on a real environment upon which complementary digital information is superimposed (text, video, user interface, 3D object), displayed in real time. This data varies depending on the orientation of the device (smartphone, tablet, glasses or headset) and thus...

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UEFA Euro 2016: another victory for digital?

Teleportation on M6, new digital formats in the media, cascades of comments and conversations on the social networks: even before the final of the Euro 2016 has taken place, we already know that digital technologies have won the championship. The Euro 2016 is the opportunity to celebrate the best teams, the best match moments and the numerous records. Sports championships always abound with stats. Number of goals, tries, average speed of the Tour de France peloton, the service speed or number of aces at Wimbledon, etc.: with three major sporting events going on simultaneously, the beginning of July will...

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#Augmentedreality and #Virtualreality for industry 3.0

Driving assistance, maintenance, surveillance, assembly lines: augmented reality and virtual reality are proving valuable in a number of areas and being adopted by the most tech-savvy industries. Augmented reality – not to be confused with virtual reality – is an object or physical place that is enriched with data, be it  text, numbers, sound, graphical content, video or GPS. Wearables such as smart glasses (e.g. Google Glass, Vuzix) are promising examples of this type of technology, but a number of applications are used on tablets and smartphones too. Virtual reality, meanwhile, a prime example of which is the head-mounted...

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Digital meets history!

New technologies can take us on a journey through the galaxy, or through Paris and London through the ages.   New ranges of mobile apps combining GPS and augmented reality technologies are bringing culture and heritage into a whole new dimension. Historical and artistic heritage In the Aquitaine region of France, a number of striking examples of the potential of immersive technologies (2D, 3D, augmented reality) have been used to recreate historical monuments and superimpose them in the real-life environment photographed by a mobile device. Other apps developed by town or regional councils which  combine culture and technology allow users...

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An augmented reality game: coming soon on Google Glass

Augmented reality has become an essential ingredient in the entrainment arena, and particularly where video games are concerned. AR games on consoles, PCs, smartphones – and soon on smart glasses The hugely popular Wii phenomenon Raving Rabbids featured in the Kinect Xbox 360 catalogue in 2011 with augmented reality. Produced by French company Ubisoft, Raving Rabbids: Alive and Kicking combines Microsoft motion sensors and augmented reality technology to bring the rodents – more aggressive and annoying than ever – into the users’ actual environment. Home video games were among the first platforms to include augmented reality regularly, before the...

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Econocom designs, finances and oversees companies’ digital transformation.

With over 10,000 employees in 19 countries and revenue in excess of €2.5 billion, Econocom has all the requisite abilities to ensure the successful implementation of large-scale digital projects: consulting, sourcing and technology management & financing of digital assets, infrastructure, application and business solution services, and project financing.

The Econocom Group share (BE0974266950 - ECONB) has been listed on the Euronext NYSE in Brussels since 1986 and is part of the BelMid index.

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